You can insert JMP instructions (Jump) and jump labels anywhere in the logic program.
When the display unit executes the JMP instruction, the operation jumps to the label with the same name as the instruction, and the logic program continues to run.
Here, for example, a [LABEL-001] label is inserted in the jump instruction, and the operation jumps to the 3rd rung upon execution of the JMP instruction when the "Switch 1" in the 2nd rung turns on.
Inserting a Label
Select the 2nd rung.
Click the icon . The label is inserted in the 3rd rung.
You can also insert a label in any of the following ways.
On the [Logic (I)] menu, click [Insert Label (L)].
Right-click and then click [Insert Label (L)].
Press CTRL+L.
Select the label name (for example, LABEL-001).
Inserting a JMP Instruction
Insert a JMP instruction to the right of "Switch 1" of a NO instruction (Normally Open) in the 2nd rung.
For how to enter an instruction, refer to the following.
30.5.1 Inserting Instructions
Specify an operand label [LABEL-001] for the JMP instruction operand.
When the "LABEL-001" JMP instruction is detected, the operation jumps to the [LABEL-001] label. After the [LABEL-001] label is executed, the logic program runs from the next rung.
Specify the same name for the variables and labels allocated to the JMP instruction. The instruction will jump to the label with the same name.
Right-clicking the JMP instruction and selecting [to Corresponding Area (O)] causes the cursor to move to the corresponding label.
Right-clicking the label and selecting [to Corresponding Area (O)] - [*th rung JMP] (* means rung number) causes the cursor to move to the corresponding JMP instruction.